Search found 141 matches

by Ronin
Thu Aug 10, 2017 3:32 pm
Forum: General Discussion
Topic: Waiting for gold keys from December 2016. Who's longer?
Replies: 28
Views: 959

Re: Waiting for gold keys from December 2016. Who's longer?

Let the free market reign, and this problem fixes itself. But clearly the free market is not solving this problem. If there are people sitting on hoards of keys, then we need some kind of incentive for them to sell those keys. Apparently the gems and/or gold they could receive for those keys are no...
by Ronin
Thu Aug 03, 2017 2:43 pm
Forum: General Discussion
Topic: August 2017 Update Notes!
Replies: 80
Views: 3416

Re: August 2017 Update Notes!

Really? Months of promises of patch hype and updates and new content and this gets rolled out? I understand that other stuff is in the works but the optics of this patch are terrible. Is this the content that got "pushed back" last month? The raid change is miserable. My city is full of f...
by Ronin
Thu Aug 03, 2017 2:14 pm
Forum: General Discussion
Topic: August 2017 Update Notes!
Replies: 80
Views: 3416

Re: August 2017 Update Notes!

The DFP isn't getting nerfed (another misused word fyi) but the requirements to craft it adjusted to fit it's value. In video gaming, a nerf is a change to a game that reduces the power of a weapon or skill in order to maintain game balance. The term is also used as a verb for the act of making suc...
by Ronin
Tue Jul 11, 2017 11:23 am
Forum: Strategy & Guides
Topic: Team Building 102 -- Efficient questing and raiding
Replies: 247
Views: 80361

Re: Team Building 102 -- Efficient questing and raiding

But with this example I mainly wanted to point out that with the new addition of stake shooter and dragonfirepotion, the stage of building efficient teams based on the skills "healer" and a combination of poweritems to get sufficient strength and low enough death timers can be completely ...
by Ronin
Thu Jul 06, 2017 11:13 am
Forum: General Discussion
Topic: 4th of July Update
Replies: 160
Views: 5551

Re: 4th of July Update

While I understand everyone's thoughts on the matter, I did so due to what 'X' player was saying and having others do, an that was exploit it. No one really reported things outside of the large amount of rewards being earned, everything else was left for us to figure out. We are working to get it f...
by Ronin
Wed Jun 28, 2017 4:39 pm
Forum: General Discussion
Topic: Bring a bit of life to the party!
Replies: 21
Views: 702

Re: Bring a bit of life to the party!

It would be really cool to see the forums pick up a bit as a medium for positive discussion about the game. One thing I have noticed is that most of the forum users are higher level, long time players. It would be really cool to get some of the lower level players and some of the newer players inte...
by Ronin
Wed Jun 28, 2017 10:23 am
Forum: Suggestions & Feedback
Topic: New skills on items!
Replies: 15
Views: 345

Re: New skills on items!

Yeah, there's a lot of things skill and break wise that's confusing/illogical to newbies unless explained to most of them... A newbie's first instinct will likely be to get as high quality of close in levels gear on their heroes (or maybe even try to put as high level as possible gear there) and ge...
by Ronin
Fri Jun 23, 2017 2:44 pm
Forum: General Discussion
Topic: Change one thing in shop heroes?
Replies: 44
Views: 1611

Re: Change one thing in shop heroes?

Anyway, I've said a dozen times i don't like the 63% odds for 5 Leg -> Myth and I wouldn't mind seeing 45+ fuse times a little shorter, but I'm still against drastic changes. Between items levels 10 and 49, fusion time increases on average 15.5% per level. For 49 to 50, though, it increases 70%. No...
by Ronin
Fri Jun 23, 2017 2:25 pm
Forum: General Discussion
Topic: Change one thing in shop heroes?
Replies: 44
Views: 1611

Re: Change one thing in shop heroes?

I'd like fusion times to be divided by 10. This is long overdue. It should be just a simple change to a single variable. Not so simply as that I don't have issue with fusion times below LVL 40, and it's only around 50+ that it gets silly. Reducing fusion time would reduce prices on legendaries/ myt...
by Ronin
Tue Jun 20, 2017 4:27 pm
Forum: Strategy & Guides
Topic: Team Building 102 -- Efficient questing and raiding
Replies: 247
Views: 80361

Re: Team Building 102 -- Efficient questing and raiding

Okay so I threw together something based on the post above, it's probably riddled with mistakes and every team is over-supported probably, but here it is: Abqu's Full Team Interpretation of Maybe What Could Be Best In Slot Almost Sorta Kinda (it's the second tab, "Bis for now i guess? prolly n...

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