Kim! wrote:...Keeping the skills for most pack items at mythic is the only thing keeping the game from turning p2w. Skills like revive 2 and magic find are INCREDIBLY powerful, if it were easy to use them it'd create a big gap between f2p and p2w players. Personally I feel like if the requirement drops down to legendary then the skills should be lesser ones, like treasure hunter instead of magic find. It'll throw off the balance otherwise.
I don't mind skills being at mythical if crafting a mythical doesn't take me two weeks for a single item. And thats by ONLY grinding that item. As you know, there are lower level skills for lower level items, but these items are impossible to get because you have to spend tons and tons of gems on magic chests. This fact still does not take away the fact that a lvl40+ mythical takes too long to craft/fuse.
Kim! wrote:..I'm a slowpoke with team building so my favorite team isn't quite there yet power-wise (just shy of 700k total, they need 750k) but it's close. Most of that gear is legendary, some is very low level, and the only mythics are a turning token and moon boots...
How can you vote for keeping skills at mythical if you yourself only have two. Turning token and moon boots? Which are below level 30 items? Moon boots being a level 9 item. This whole thread is about above level 40 items taking too long to craft to mythic. Since the start of this thread I've been trying to explain why people are quitting and why the long-time players are getting frustrated. So let me say it again:
The grind for lvl40+ items to mythical quality takes too damn long. Shall I quote my math again?
TL/DR: If you haven't tried crafting a lvl40+ mythical you have no say about this grind.
PS: I dare anyone to craft an affection staff at mythical in two weeks. Without spending gems and TH help. I'm talking about grinding it like a normal sane person does.