VeNoM0619 wrote:2 Major improvements that I would like to see (that take very little effort to implement):
Achievement stars being useful. Allowing us to use our achievements for permanent bonuses (as described by new furniture boosts earlier sound useful)
Really make these things desirable because this gives the added benefit of those garbage achievements ("Heal x times") burn gems as they originally desired.
"Exclusive" blueprints being available. Let's face it, not everyone is leaving because of the grind fest. They see a pay wall, and its obvious this game is just cash grabs. When over 25% of your blueprints are behind a pay wall, its very discouraging to start a game. Imagine playing Monopoly with 1/4th the board (with boardwalk etc.) being unavailable unless you spend $400+ to play.
There's support for the game, and then there is greed, what do you think this game is promoting the idea of?
I suggest some system to get the exclusive blueprints, either when you have unlocked ALL the chest blueprints, the fragment trader offers exclusives, or find some other system.
No need to post this in two places. They're good about reading feedback.