xilr01 wrote:Whatever comes out of a chest other than recipes should have a button next to it "Sell to Innkeeper for Fragments". The better the chest, the more fragments.
(Where as Primal keys are the same way since you just open chests with 750 gems. I'm not sure i've even heard of anyone getting primal key drops.)
Shiroe wrote:If you ask people here the "Crafted" number on their most popular blueprint(s), you'll probably hear lots of "5000+". (mine is "only" 2446 on Goddess Tear)
internetz wrote:Shiroe wrote:If you ask people here the "Crafted" number on their most popular blueprint(s), you'll probably hear lots of "5000+". (mine is "only" 2446 on Goddess Tear)
QFT
Clusterone wrote:If you ask people here the "Crafted" number on their most popular blueprint(s), you'll probably hear lots of "5000+". (mine is "only" 2446 on Goddess Tear)
QFT
What in the paradise did you make so many of o.O
Imasock wrote:Basically, it sounds like implementing a minimum number of fragments per chest is a readily agreed upon option.
Maybe include more than one item per chest? Maybe do a few fragments (variable), some artifacts, an item, and the occasional blueprint? Including fragments with every chest at least allows for a player to feel as if a "pity timer" is in play at all times, and a player will save up enough fragments to get a BP regardless of whether or not they actually get a BP from the chest itself, but that the chests are still providing a blueprint in some form.
Ronin wrote:Imasock wrote:Basically, it sounds like implementing a minimum number of fragments per chest is a readily agreed upon option.
Maybe include more than one item per chest? Maybe do a few fragments (variable), some artifacts, an item, and the occasional blueprint? Including fragments with every chest at least allows for a player to feel as if a "pity timer" is in play at all times, and a player will save up enough fragments to get a BP regardless of whether or not they actually get a BP from the chest itself, but that the chests are still providing a blueprint in some form.
Sounds great! If chests drop bp frags, I can get frags for 4-10 gems each (wood and leather chests) therefore reducing my expected cost of acquiring blueprints by like 80%.
/s (obviously)
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