Super Team Builder!

Share strategies, experience and tips & tricks.
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aks47u
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Re: Super Team Builder!

Postby aks47u » Tue Apr 18, 2017 1:24 pm

Molly wrote:Protector I gives 2.5% (not 2%)
Aura of Protection gives 7.5% (not 8%)

You are incorrect, at least according to the current ingame tooltips.

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akerson
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Re: Super Team Builder!

Postby akerson » Tue Apr 18, 2017 5:51 pm

It was found out today that as of sometime Charles can wear vests -- rather than redownloading for this, you can just go to the HeroReference tab and put an x in L6! I updated the sheet either way (:
"I believe the forum ban was deserved, as he has been out of line, and warned.

I believe a permanent game ban was out of line."

-Abqu

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aks47u
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Re: Super Team Builder!

Postby aks47u » Wed Apr 19, 2017 4:20 am

TY. Wouldn't have noticed this for a while. At least he can now wear his own vest.

Molly
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Re: Super Team Builder!

Postby Molly » Thu Apr 20, 2017 3:46 am

aks47u wrote:
Molly wrote:Protector I gives 2.5% (not 2%)
Aura of Protection gives 7.5% (not 8%)

You are incorrect, at least according to the current ingame tooltips.

Tooltips are incorrect (values are rounded or outdated). And this has long been known.

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WingDingo
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Re: Super Team Builder!

Postby WingDingo » Thu Apr 20, 2017 4:46 am

Molly wrote:And this has long been known.

I'm going to disagree here. As far as I know, there no one who has been able accurately predict how power is calculated. The display values of numbers are incorrect in Shop Heroes, which is something you seem to be well versed.

Aura of Protection
Image

Protector I
Image

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Shiroe
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Re: Super Team Builder!

Postby Shiroe » Mon Apr 24, 2017 3:45 am

Molly wrote:
aks47u wrote:
Molly wrote:Protector I gives 2.5% (not 2%)
Aura of Protection gives 7.5% (not 8%)

You are incorrect, at least according to the current ingame tooltips.

Tooltips are incorrect (values are rounded or outdated). And this has long been known.

If it "has long been known", there would have been prior mentions of that on the forum...
Your numbers don't make sense, since 1 is rounded up, the other rounded down.
The only "rounding to display integers" I know of is with fusion success odds from legendary to mytical, where 25/38/50/63% is likely 25/37.5/50/62.5% .
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)

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Re: Super Team Builder!

Postby Molly » Sat May 20, 2017 9:14 am

Shiroe wrote:If it "has long been known", there would have been prior mentions of that on the forum...

I got this information about half year ago in Russian chat. But I don't know if it was discussed in the forum.

WingDingo wrote:I'm going to disagree here.

Your test isn't clear/transparent enough. Here look:

Image


Image


Image


=================
=================

Do not forget that there are skills that apply only to some members of the group. "Arch Wizard" can be very confusing when calculating. In addition, it converts the displayed value to "average per member".

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Abqu
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Re: Super Team Builder!

Postby Abqu » Sat May 20, 2017 8:11 pm

Protector is 2.5%/5%/7.5% -- back when I was in Beardville someone tested it, i just never thought it was that big of a deal.

My apologies.

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Shiroe
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Re: Super Team Builder!

Postby Shiroe » Sun May 21, 2017 1:32 am

Abqu wrote:Protector is 2.5%/5%/7.5% -- back when I was in Beardville someone tested it, i just never thought it was that big of a deal.

:shock:
So the tooltips are just pieces of text instead of (rounded) calculated numbers? :( That's kind of a recipe for confusion when numbers get changed but text get forgotted...

So:
Protector I: 2.5% (listed as 2%)
Protector II: 5%
Protector III: 7.5% (listed as 10% :shock: )
Aura of Protection: 7.5% (listed as 8%)

If they want to stick to integers, then I guess for consistency it should either be 3/5/8/8 or 2/5/7/7.
(I guess since some other skills have scaling such as 5/10/25, most of us thought 2/5/10 for Protector looked reasonable)
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)

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Richard
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Re: Super Team Builder!

Postby Richard » Sun May 21, 2017 2:47 am

Shiroe wrote:
Abqu wrote:Protector is 2.5%/5%/7.5% -- back when I was in Beardville someone tested it, i just never thought it was that big of a deal.

:shock:
So the tooltips are just pieces of text instead of (rounded) calculated numbers? :( That's kind of a recipe for confusion when numbers get changed but text get forgotted...

So:
Protector I: 2.5% (listed as 2%)
Protector II: 5%
Protector III: 7.5% (listed as 10% :shock: )
Aura of Protection: 7.5% (listed as 8%)

If they want to stick to integers, then I guess for consistency it should either be 3/5/8/8 or 2/5/7/7.
(I guess since some other skills have scaling such as 5/10/25, most of us thought 2/5/10 for Protector looked reasonable)


I'm guessing abqu made a typo on protector III because:

Protector I is 2.5%
Protector II is 5%
Protector III is 10%

And yes, Aura of Protection is 7.5%
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