My current teams.
General principal I used: everyone needs at least 1 Support and preferrably also a Healer from hero or item skill.
(and I dislike energetic without revive)
Maybe slowly work on Draconic Boots (Protector I) for Oneira.
Mila: maybe get Seven Stars (Scavenger I)
Melina: got her legendary Sorcerer's Robe (Arch Wizard I) and legendary tear as power items
(the latter uselessly bumping Healer from 95% to 105%) so she could wear the Robin's Hood.
Might bump the tear to mythical so she no longer is the straggler of the team.
Darthos: maybe get Shadowed Gloves (Gangster I)
Garreth: maybe get Seven Stars (Scavenger I)
Palash: maybe get Seven Stars (Scavenger I), after a power item (Angelic Strings or Ocarina?) get Raccoon Ranger (Scavanger I) and Robin's Hood (Treasure Hunter I)
It looks like the spreadsheet glitched on 2 items, not putting their names in the Acc1 column and I forgot to fix that by re-applying the skill selection in the second spreadsheet part...
Odette probably should still get Shadowed Gloves (Ganster I) and a Seven Stars (scavenger)
and a Robin's Hood once she has a power item first, maybe also Heart Piercer (Ganster I) .
Maybe slowly work on Draconic Boots (Protector I) for Kuro.
Maybe slowly work on Draconic Boots (Protector I) for Louca.
Might at some point switch from Odette as leader to Kuro for the (extra) Speedrunner.
team 4's healer is actually 0.9 and not 0.8 as listed; I guess the spreadsheet forgot to count Minh's Healer I.
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)