Constant Out of sync.

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"Flawless" Mastery Member
Posts: 313
Joined: Mon Jan 18, 2016 8:48 am
Location: Denmark

Constant Out of sync.

Postby Hiws » Wed Aug 30, 2017 2:31 pm

Firefox, Kongregate.

Quite recently (Not just today), I've been constantly getting OOS if i just craft / collect items even slightly fast.
I would suspect that last update to be the cause. However, I'm unsure if I'm the only one experiencing this issue.
Have never experience this issue in the past.

Shouldn't get OOS twice while collecting 9 items.

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"Legendary" Mastery Member
Posts: 2660
Joined: Sun Aug 23, 2015 11:05 am
Location: the Netherlands

Re: Constant Out of sync.

Postby Shiroe » Thu Aug 31, 2017 1:39 am

On that computer, do you set its time/clock manually or from network time?
If the former, try switching to network time. I could see a drifting computer clock resulting in the server thinking "hmm, something is off here"...
as of 2016-09-11: Player level: 44, City: Eolythes, Blueprints: 517, Mastered: 419, Crafted: 78.61K
(except for tier 1 and some tier 2 artifacts mostly running my shop/gearing self sufficient)

Posts: 5
Joined: Sat Sep 23, 2017 4:46 pm

Re: Constant Out of sync.

Postby Irgy » Sat Sep 23, 2017 5:04 pm


I can reliably reproduce the out of sync error:

1. Set the latency to high (you guys and/or the internet have done this for me already)
2. Collect a resource
3. (Quickly) build an item using the same type of resource.
4. Resource amount updates after building the item. You now have too many of that resource.
5. Build things using the excess resource.
6. Server discovers you shouldn't have been able to build it, out of sync error, game crashes.

The problem is that the server isn't sending back "+x resources" it's sending back "update to a total of x+n resources", which is overwriting the resources spent in the meantime on the client side.

Note that this can also occur replacing "collect a resource" with "collect a pre-requisite item" so do try to fix both of these issues.

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